Augmented reality (AR) is an emerging form of experience in which the real world is enhanced by computer-generated content specific to a location and to an activity. Today, AR applications have become portable and available on mobile devices. AR is beginning to change news, entertainment, sports, e-commerce, travel, museums, architecture, and marketing in tangible, exciting ways. In education and training, AR has the potential to make ubiquitous learning a reality, allowing learners to gain immediate access to a wide range of location-specific information from various sources. The 2010 Horizon Report predicts that the use of simple AR in education will be widespread within 2 to 3 years on US college campuses.
Below is a presentation I recently gave at the 2011 Creating Futures Through Technology Conference (CFTTC) in Biloxi, Mississippi. In my presentation, I introduced the concept of AR, discussed the recent AR developments, examined the impact of AR on society, and discussed the implications of AR for education. Please feel free to offer your comments and suggestions. Thanks.