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Whether we are ready or not, the technology is changing our life even more so in the next few years. Watch “A Day Made of Glass” and take a look at Corning’s vision for the future with specialty glass at the heart of it. Amazing, isn’t? I can’t wait for this happening. The technology like this will definitely change the way we live, work, play, and learn in the future.

 

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At the 2009 Computer-Human Interaction (CHI) conference in Boston, Dr. Pattie Maes and her doctoral student, Pranav Mistry, the Fluid Interfaces Group at MIT’s Media Lab unveiled the prototype of SixthSense, a wearable gestural interface that augments our physical world with digital information, and lets us use natural hand gestures to interact with that information.

Basically, the SixthSense prototype is mobile projector coupled with a Webcam and a cell phone. The projector projects visual information enabling surfaces, walls and physical objects around us to be used as interfaces; while the Webcam recognizes and tracks user’s hand gestures and physical objects using computer-vision based techniques. SixthSense uses simple computer-vision techniques to process the video-stream data captured by the camera and follows the locations of colored markers on the user’s fingertips (which are used for visual tracking). In addition, the software interprets the data into gestures to use for interacting with the projected application interfaces.

The current SixthSense prototype supports several types of gesture-based interactions, demonstrating the usefulness, viability, and flexibility of the system.  It allows the user to project information from the phone onto any surface — walls, the body of another person or even your hand.  Interestingly, the current prototype system is quite inexpensive and it costs approximate $350 to build.

Pranav Mistry

In the following videos, Dr. Pattie Maes and Pranav Mistry demonstrated SixthSense technology and showed how this technology creating a mobile interface that will integrate into many parts of our life, giving an access to information for making optimal decisions throughout our day.

I am very impressed with the smart ideas and potentials of SixSense technology.  I can’t wait when such technology becomes available for consumers.  I anticipate SixSense technology will significant changes the way we work as well as the way we teach and learn in the classrooms.

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Nokia Morph Concept


I learned about the Nokia Morph concept phone couple months ago and was very impressed with Nokia’s vision for how handsets might evolve.  The Morph concept is a collaboration project of Nokia Research Center (NRC) and Cambridge Nanoscience Center.

Morph concept phone is a flexible two-piece device that can adapt its shape to different use modes. Nanotechnology enables to have adaptive materials yet rigid forms on demand.  Morph is a concept demonstrating some of the possibilities nanotechnologies might enable in future communication devices.  Morph can sense its environment around us and empower us to make better choices.  Also, Morph is self-cleaning and self-preserving and hence repels water or dirt.  Furthermore, Morph has built-in solar absorption capabilities to re-charge itself.

I am excited about the R&D of Morph and its potentials of creating a world of radically different devices that open up an entirely new spectrum of possibilities.  Morph concept and nanotechnology will unleash new applications and services that will allow us to communicate and interact in unprecedented ways.  This will in turn revolutionalize the way we use mobile devices in teaching and learning in the future.  To learn more about Nokia’s Morph concept, please view the below video.

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Multi-touch technology is getting popular since it was adopted by the iPhone couple years ago.  However, multi-technology is nothing new and it has a long history.  According to Wikipedia, multi-touch technology started in 1982 when Nimish Mehta at the University of Toronto developed the first finger pressure multi-touch display.  Multi-touch denotes a set of interaction techniques which allow computer users to control graphical applications with several fingers.  Multi-touch consists of a touch screen and software that recognizes multiple simultaneous touch points, as opposed to the standard touchscreen that recognizes only one touch point.   Recently, there are some interesting developments of multi-touch technology.  Here are some examples:

Multi-Touch iTable

Multitouch

Microsoft Multitouch Computer Display

Multi-Touch in Windows 7

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