Archive for November 22nd, 2010

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Augmented reality (AR) is an emerging form of experience in which the real world is enhanced by computer-generated content specific to a location and to an activity.  Today, AR applications have become portable and available on mobile devices.  AR is beginning to change news, entertainment, sports, e-commerce, travel, museums, architecture, and marketing in tangible, exciting ways.  In education and training, AR has the potential to make ubiquitous learning a reality, allowing learners to gain immediate access to a wide range of location-specific information from various sources.  The 2010 Horizon Report predicts that the use of simple AR in education will be widespread within 2 to 3 years on U.S. college campuses.

Although AR is not new, it is still in infancy especially applying in education.  As an educator, I think AR has great potentials in teaching and learning. We should examine the impact of AR on society, evaluate the implications of AR for education, and explore the integration of AR applications into teaching and learning environments.  To learn more about AR and its potentials and future in teaching and learning, I recommend the following videos.

Augmented Reality – Explained by Common Craft (Free Version)

Augmented Reality in the Classroom

Augmented Reality in the Classroom (2010 NMC Symposium)

Augmented Reality Encyclopedia

Augmented reality – Education

Augmented Reality – The Future of Education ( Ara Pacis ) – HD version

insideAR – The Future of Augmented Reality

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